Agentic Game Development as a Verifiable Trajectory Data Engine for Scaling World Models Paper • 2608.25518 • Published 5 days ago • 182
JIT-Agent: Scaling Harness Intelligence via Just-in-Time Harness Evolution Paper • 2608.25593 • Published 5 days ago • 111
VGI-Bench: Probing Visual Intelligence in Video Generation Models Paper • 2608.19583 • Published 5 days ago • 174
WarpSAC: Towards the Pinnacle of Scalable Off-policy RL by Rethinking Exploration and Exploitation Paper • 2608.24479 • Published 6 days ago • 138
EnvHarness: Awakening Static Worlds for Agent Learning Paper • 2608.19880 • Published 11 days ago • 273
Demystifying Agent Skills: Why They Work-Until They Don't Paper • 2608.14036 • Published 17 days ago • 169
HarnessEval-W: Agentifying the Evaluation of Visual Worlds Paper • 2608.16859 • Published 14 days ago • 339
Learn What's Left, Not What's Mastered: Saturation Aware Advantage Reweighting for Multi-Reward Policy Optimization Paper • 2608.16072 • Published 14 days ago • 150
Spark-to-Paper: End-to-End Research Paper Generation as a Composable Skill Paper • 2608.11924 • Published 19 days ago • 289
AgentStream: How Well Do Self-Evolving LLM Agents Perform Under Streaming Tasks? Paper • 2608.00155 • Published Jul 31 • 25
Deferred Exposure of Future Trajectories for Verifiable Reasoning in Autonomous Driving VLMs Paper • 2608.01755 • Published 28 days ago • 142
TARS: Timestep-Aware Data Scaling for 3D-Free Video Re-Shooting Paper • 2607.28261 • Published Jul 30 • 116
Qwen-UI-Agent Technical Report: Toward Next-Generation Real-World Centric Foundation GUI Agents Paper • 2607.28227 • Published Jul 30 • 309
DistillAlign: Coordinating Mode Covering and Mode Seeking in Autoregressive Video Distillation Paper • 2607.26811 • Published Jul 29 • 93
CoRT: Counterfactual Replay for Token-Level Rubric-Guided Policy Optimization Paper • 2607.25659 • Published Jul 28 • 84
TurboVLA: Real-Time Vision-Language-Action Model at 32 Hz on an RTX 4090 with <1 GB VRAM Paper • 2607.27205 • Published Jul 29 • 140