The dataset viewer is not available for this subset.
Exception: SplitsNotFoundError
Message: The split names could not be parsed from the dataset config.
Traceback: Traceback (most recent call last):
File "/usr/local/lib/python3.14/site-packages/datasets/inspect.py", line 286, in get_dataset_config_info
for split_generator in builder._split_generators(
~~~~~~~~~~~~~~~~~~~~~~~~~^
StreamingDownloadManager(base_path=builder.base_path, download_config=download_config)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
)
^
File "/usr/local/lib/python3.14/site-packages/datasets/packaged_modules/webdataset/webdataset.py", line 80, in _split_generators
raise ValueError(
...<2 lines>...
)
ValueError: The TAR archives of the dataset should be in WebDataset format, but the files in the archive don't share the same prefix or the same types.
The above exception was the direct cause of the following exception:
Traceback (most recent call last):
File "/src/services/worker/src/worker/job_runners/config/split_names.py", line 68, in compute_split_names_from_streaming_response
for split in get_dataset_split_names(
~~~~~~~~~~~~~~~~~~~~~~~^
path=dataset,
^^^^^^^^^^^^^
config_name=config,
^^^^^^^^^^^^^^^^^^^
token=hf_token,
^^^^^^^^^^^^^^^
)
^
File "/usr/local/lib/python3.14/site-packages/datasets/inspect.py", line 340, in get_dataset_split_names
info = get_dataset_config_info(
path,
...<6 lines>...
**config_kwargs,
)
File "/usr/local/lib/python3.14/site-packages/datasets/inspect.py", line 291, in get_dataset_config_info
raise SplitsNotFoundError("The split names could not be parsed from the dataset config.") from err
datasets.inspect.SplitsNotFoundError: The split names could not be parsed from the dataset config.Need help to make the dataset viewer work? Make sure to review how to configure the dataset viewer, and open a discussion for direct support.
RSIGame β Table Artifacts
Everything behind a published number: for each row of Table 1 and Table 2, the base game, the build that was actually scored, and the judge's own records for that build.
Nothing here is a summary. For every row, the per-task reward column of
manifest.csv, averaged over the 140 benchmark tasks (a task without a reward
counts as 0, as in the paper), is the Overall published in Table 1 or Table 2,
and the per-family means are the appendix breakdown tables. All nineteen rows
reproduce to the second decimal (last checked 2026-09-26).
Layout
<table>/<generator>/<method>/
games.tar.gz <task>/β¦ base project, or the build that was scored
scores.tar.gz <task>/p1..p3/ breakdown.json, judge_log.json, ctrf.json,
reward.txt, build.log
<task>/summary.json the 3-pass rewards
manifest.csv task, reward, champion round, and where each came from
games_addendum.tar.gz (some rows) game trees added after the first release
Rows
| row | Overall in the paper | tasks | game trees | champion = round 0 |
|---|---|---|---|---|
t1/glm/base β GLM-5.3-Flash Β· Base (frozen P0) |
29.46 | 140 | 140 | β |
t1/glm/play2code β GLM-5.3-Flash Β· Play2Code |
38.59 | 140 | 140 | β |
t1/glm/rsigame β GLM-5.3-Flash Β· RSIGame |
49.72 | 140 | 140 | 4 |
t1/gpt55/base β Codex + GPT-5.5 Β· Base (frozen P0) |
50.26 | 140 | 140 | β |
t1/gpt55/play2code β Codex + GPT-5.5 Β· Play2Code |
50.74 | 140 | 140 | β |
t1/gpt55/rsigame β Codex + GPT-5.5 Β· RSIGame |
64.53 | 140 | 140 | 12 |
t1/kimi/base β Kimi-K2.6 Β· Base (frozen P0) |
29.63 | 140 | 140 | β |
t1/kimi/play2code β Kimi-K2.6 Β· Play2Code |
35.19 | 140 | 140 | β |
t1/kimi/rsigame β Kimi-K2.6 Β· RSIGame |
44.77 | 140 | 140 | 21 |
t1/qwen/base β Qwen3.8-27B Β· Base (frozen P0) |
37.07 | 140 | 140 | β |
t1/qwen/play2code β Qwen3.8-27B Β· Play2Code |
40.53 | 140 | 139 | β |
t1/qwen/rsigame β Qwen3.8-27B Β· RSIGame |
47.77 | 140 | 139 | 49 |
t1/qwen_sft/base β Qwen3.8-27B (SFT) Β· Base (frozen P0) |
48.22 | 140 | 140 | β |
t2/gpt55/base β OpenGame + GPT-5.5 Β· Base (frozen P0) |
49.44 | 140 | 140 | β |
t2/gpt55/play2code β OpenGame + GPT-5.5 Β· Play2Code |
55.10 | 140 | 140 | β |
t2/gpt55/rsigame β OpenGame + GPT-5.5 Β· RSIGame |
58.21 | 140 | 140 | 61 |
t2/qwen/base β Qwen3.8-27B Β· Base (frozen P0) |
40.03 | 139 | 139 | β |
t2/qwen/play2code β Qwen3.8-27B Β· Play2Code |
48.70 | 137 | 137 | β |
t2/qwen/rsigame β Qwen3.8-27B Β· RSIGame |
50.24 | 138 | 138 | 65 |
tasks counts tasks with a reward; the rest of the 140 count as 0 in the paper
(Phaser tasks that shipped no demo script, and one Phaser base game never scored).
champion = round 0 means the Global Quality Monitor never promoted a new
build: development ran its budget and nothing beat the game it started from. The
scored build for those tasks is the base game, and that is what the archive
holds β not a missing file. 49 of the Qwen3.8-27B RSIGame tasks end that way,
which is a result, not a gap.
What is deliberately not here
- Intermediate rounds. A thirty-round run is published at one version: the one the score was read at.
- Frames and videos. The judge watches recorded demos; those recordings are 2 MB a pass against 40 KB for the record that decided the score, and they replay from the published project. The judgment itself is here verbatim, including the rationale written for every rubric item.
dist/in Phaser projects. A build output;npm run buildregenerates it from thesrc/andpublic/that are here. Keeping it doubled the Phaser rows.
Where the numbers come from, and one trap
| row group | base games | scored build | judge records |
|---|---|---|---|
| Base | r0_trees/<arm>/<task> β the tree each scoring's own source field names |
the base itself | r0_scores/<arm>/<task>/p1..p3/ |
| Play2Code | same | the scoring copy _tree (run dirs keep only changed files) |
p2c_scores/<arm>/<task>/p1..p3/ |
| RSIGame | same | runs/<task>/round_<champion>/tree, or the base when champion = 0 |
that round's score_official/p1..p3/ |
The trap: r0_scores/<arm>.csv in the working tree is a stale by-product of
a scoring run that failed (missing libXcursor, partial imports). For the Qwen
arm it carries 18 zeros for games the rescored directory scores at 50 on
average. The per-task directories are authoritative; that CSV is not, and
nothing in this release was built from it.
Scoring protocol
Three independent replay-and-score passes by a Qwen3.8-27B judge against each
task's own rubric (12β21 items, most often 18), Q = BUILD Γ (0.15M + 0.35D + 0.15V + 0.35A).
judge_log.json holds one entry per (demo, rubric item) with the rationale β
which is how one can see an item scored 0 because the recording never showed the
screen it asks about.
Cleaning
- Godot's
.godot/import cache is dropped β it stores the toolchain path of the machine that built it and regenerates on first open. - Every text member is rewritten: absolute machine paths, user and host names, internal cluster and project names, the model-gateway host, e-mail addresses, non-loopback IP literals.
- Archive metadata normalised: every member
user:user, uid/gid 0. - Each archive is re-scanned with the release patterns before it is written. Zero hits across all nineteen rows.
Game content, rubric text, judge rationales, rewards and timings are untouched.
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